Eve Online: Few Weeks In!

Eve Online: Few Weeks In!

As of late there have been several days of considerable Eve playing. These nights have seen much diversification since my earlier posts of Eve Beginner Steps and Eve Mining for Beginners. This recent explosion of Eve playing has been caused primarily by a few more free evenings, a brand new GTX 960 graphics card… and mild game addiction.

Since those earlier posts I have now started salvaging, more complex mining, pirate hunting and cosmic anomaly scanning.

Below are a series of shots taken over the last few nights of gaming, showing the different situations I’ve ended up in.

Eve Online: Laser Combat

Now we’ve got a Coercer destroyer and we know how to use it! Managing the capacitor has taken a while, but we’re getting there and its causing wakes across space. We’re now collecting rewards for ridding space of nasty pirates and scum…
Eve Online: Taking damage!

It does however mean we’re taken some pretty heavy hits amongst what seems like fierce fighting.

Eve Online: Going Head to Head

Sometimes it pays to get up close and personal with your prey. 150 meters will probably do it

“Commander to chief weapons officer – fire at will!”

Eve Online: Space Stations

More battles mean more damage and scratches to our shiny ship. This means we visit a lot more space stations for quick repairs and capacitor charging.

In this image above we’re flying about in our new Magnate class ship. This one is specifically fitted out for searching space for any cosmic anomalies or strange signatures. We have a probe launcher, some salvaging units, as well as a data and a relic analyser.

So far we’ve cracked quite a few relic ships and found a moderate level of income from it, but nothing yet compelling to keep at it for much longer.

Eve Online: Scanning and Proving Space The crazziness of scanning for anomalies. Lots of circles and symbols.

Slowly getting the hang of it I think.

Eve Online: Moon Bases

One thing I have learnt is to use the comparison tool extensively when buying components.

I found I had a shield re-charger, but whenever I had it on it was bleeding my capacitor dry within 20 seconds. This unfortunately means my Coercer guns also go offline as they’re all energy turrets.

However after using the comparison tool to find one with less draw on the capacitor, I found a similar shield re-charger to the one I had but with an added 20-30% more re-charge for the same capacitor consumption. Using this means I need it on less than beforehand (as its recharging the shield quicker).

Which in turn means I need to use it less, therefore depleting the capacitor less frequently.



Eve Online: Magnate Frigate


Needless to say though, it is a constant arms race.

You buy better modules, laser units and hull upgrades.

You take on bigger threats.

You’re no longer as strong as you need to be.

You buy more modules, more laser units and even more hull upgrades.

Eve Online: More Laser Shooting

I’ve also learnt the very important part of Eve Online combat, that is warping-the-hell-outta-there!

This screenshot was from a time I cut it a little bit finer than usual. 57% hull remaining after my shields and armour had been blown away.


Eve Online: More DamageA simple re-fit and we were back in the fray, shooting more lasers and killing more reds.

Maybe its time for some more modules, laser units and hull upgrades.



Eve Online: New Graphics Card

I knew my graphics card wasn’t brilliant, it was a relic you’re more likely to find in a drifting hulk in Eve Online than available at any shop. It wasn’t until I benchmarked it and compared it to others that I found out how bad it was.

One benchmarking site gave it a 3D benchmark of 250. After a bit of research I finally settled upon a new GeForce GTX 960 as a replacement, this one has a benchmark of 6600!

Thats over a 25x improvement!

Now Eve Online, which is what I predominately bought it for, plays like a dream. Everything is so smooth and crisp.  On top of that it’s visually stunning. Below is a series of comparisons; left is the old Radeon, the right hand side my new GTX 960. Click to see the extra detail.

gpu gpu2 gpu3

Here are just a few screenshots I thought were worthy of a capture as well.

gpu4 gpu5 gpu6 gpu7 gpu8 Untitled-23

Eve Online: Mining for Beginners

Eve Online: Mining for Beginners


So my time with Aura has come to a quick end, however I feel like she’ll be around again at some point. Her last action directed me over to the Royal Amarr Institute in Pasha VII, where I had a selection of agents ready to train me up.

I’ve chosen the rather scary looking Zidah Arvo to teach me the ways of industry.

Our first mission was easy enough, equip a new mining laser and head out to a specific way point to mine some veldspar. This seems to be the common ‘metal’ used in Eve, so I’m guessing I’m going to be mining a lot of this in my time here.

Her second mission she gave me was practically the same, but with less guidance as before, and with the added challenge of processing the ore into tritanium afterwards.

Needless to say, with my comment about being disorientated in my last post, without proper (read; easy) navigational guidance I couldn’t find the blasted asteroids. I had found my way to an asteroid belt, but no asteroids were showing up. Surely the classification of an asteroid belt is that it contains big lumps of rocks. Alas on my third jump to a asteroid belt I stumbled across a huge collection of them.

Not only was I able to find veldspar, but the asteroids I’d discovered were highly concentrated veldspar… whatever that means.


I passed the few minutes waiting time, while my lasers did their mining bit, visually exploring the system I was in. A much bigger ship, with a few smaller ones alongside, were hammering several other asteroids nearby. Even with my PC running Eve Online at fairly basic graphics, it was still visually stunning.

On return to the Institute, I quickly reprocessed my new ore into the more useful material tritanium. Scary ol’ Zidah was very happy with this; giving me a bunch of spacey credits and even a new ship. A Venture. In industrial yellow!


I fit out the new ship with my mining laser, my gatlin pulse laser and my small repair module… before heading back out on my own to mine me some more ore.

10 minutes or so later, with a belly half full (or thereabouts) of ore, I come back for some re-processing and to cash my first paycheck. What Zidah doesn’t know wont hurt her.

The reprocessing screen shows me something interesting…


The 9K units of ore on the left can be converted into the 2K units of tritanium on the right, however the sale price of both stashes is 161,000 and 116,000ISK respectively.

So by reprocessing my ore I actually manage to devalue my cargo. Why, because I’m rubbish and I’m being taxed basically!


The station looks like its taking about a 4.5% cut for tax purposes, so I’m only converting the goods at 47% efficiency. If I were a bit more trained up I’d hopefully get a better conversion rate, and therefore a higher ROI.

I decide to hang onto the ore.

Zidah then gets me to use some blue prints, enabling me to make some civilian afterburners. Nothing too difficult about this, but it begins my journey into manufacturing goods and items.

I notice the afterburners sell for 140K, for only a handful of tritanium. This could be an easy way to make a fortune I naively think. Sadly though, after the training mission is over I lose the ability to make any more after burners.


Can’t be destabilising the economy just yet I suppose :)


Eve Online: Beginners Steps

Eve Online: Beginners Steps

eve-beginner-pilotNever being one to invest time in something that might not catch on, I think it’s fair to say 13 years into Eve Online’s existence I can take my first crash course as a beginner with a fair amount of confidence.

I’d like to say my first day will be in charge of a leviathan-esque battle-ready super capitol ship; with myself in battle attire, sipping on a brandy and smoking a cigar as I point to the distant stars.

Ves’ron Yeldi – A cheerful chap

In reality it’s more like pint of cider and dressing gown… but still lets rock ever onwards.

First off, we seem to be playing Sim’s in space. I spend way too long creating my avatar, one Ves’ron Yeldi. My name, losely, is based on the 40k Tau codex, meaning Robotic ‘Winged One’.

After we get chatting to some AI bot we flung out into space where we pilot our capsule over to our awaiting ship. Inside we hit the big red button and speed off to warp

“Make it so Captain!”

My new little Rookie ship. Hardly a weapons platform but she’ll do for now

Out current mission, after picking up our ship, it to carry back an item from a local Amarr Cargo Rig. We manage to fly over no problems, grab some loot and then head back to the Royal Amarr Institute to dock.

A few more words of wisdom from Aura, our friendly AI unit, we mark our mission completed and receive a book. A book?! Who uses books. Well it turns out we do, skill books.

With our new book somehow being absorbed into our head, we’re learning ship repairs don’t ya know, we head out and destroy a fuel dump.

I try to be clever and loot from the wreckage, but alas there is nothing but twisted metal. Activting one of the jump gates I easily dispatch two pirate ships, taking only minimal damage myself.


I can’t help but feel the feel within Eve is a bit clunky, perhaps I’ll learn how to auto-rotate, or look at target automatically. Hey ho, the learning curve has begun.

Getting our docking request accepted back at the Amarr Institute, we complete our second training mission and get a boosted armour repair unit to substitute our older one with.

The multiple windows, within the game is going to take a bit of getting used to, but it shouldn’t be too hard. I’m sure there’s short cuts for window management too.

We continue our next training mission by trying to get some documents, but for the life of me I can’t get my head around the navigation. After jumping, or is it warping, between 2 locations several times, I finally find the helpful AI bot tells me a bit more info than the mission.

Amarr Academy Offices looted and documents received.

I just inadvertently opened up the map, wow, space is big!
I just inadvertently opened up the map, wow, space is big!

I keep making the rookie mistake of travelling to places and having the jump finish 100KM away from the target, which then means you have to approach it using the steam-powered engines (aka slow)… which takes literally MINUTES! Eughhh.

Who has minutes to spare?!

Now it looks like the first stage of basic training with the helpful Aura bot is coming to a close; she’s hinting of multiple seperate training ventures coming up with other agents. I have a feeling I’d dabble in a bit of mining to begin with, then onto some sort of military combat.

I’ve heard the learning curve for Eve Online is pretty steep, however I seem to be hanging on just enough at the moment. I would say my biggest problem at the moment is disorientation. I obviously don’t know what the ‘layout of the land’ is like, but I struggle to tell if I’m in the correct area, or one gate away, or even which area I should be heading to.

Oh well, who said captaining a ship would be easy.

Now I’m back and safely docked, I think it’s time to put the whisky and cigar down.

Captain Ves’ron Yeldi signing off.





40K War Propaganda Posters!

40K War Propaganda Posters!

For a while now I’ve had a few homemade ruined 40k buildings to litter the battle field, mostly designed to either block line of sight, or to give a vertical aspect of the game. Both of which were needed during the recent campaign of death that my Astra Militarum boys faced against the Orks.

The buildings fit perfectly into the apocalyptic battlefield but they do bring large swathes of greyness to the table. That combined with the fact two of my armies are grey (Necrons and Grey Knights), I decided to add a bit of colour with some tiny war propaganda posters.

This is the problem I faced:


However a quick Google search for “40K propaganda posters”, and variants thereof, combined with a few minutes in Photoshop I came up with a printed sheet of tiny pro-war pictures. Please note I don’t take credit for these images, they’re 99% the work of others.

Ooooo tiny 40k propaganda posters
Ooooo tiny 40k propaganda posters to spread the Imperial word

I had several sheets of full A4 labels, so I printed on them and then hit the sheets with a blast of sealant. After it was dried I applied them individual to the buildings and covered the corners with a few dabs of superglue. To get a bit of roughness and to hopefully help age the images, I hacked at them for a bit with the back of my knife.

This ‘roughing up’ worked well as I then splashed some washes on the images and it got into the new crevasses and generally weathered the pictures.

Now my ruins have a bit of war-torn colour added to them. Not bad for an evenings work in front of the box too.

Keep an eye out for them in coming battle reports.

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